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Welcome to The Blind Mapmaker, a mini-site dedicated to the art and technique of procedurally generated content. A fascination of mine for quite some time, I finally decided to collect all my thoughts and purposely have new ones on the subject. For more information about the impetus behind this site, please visit the About Page.
- Musings
- Sort of an informal procedural design blog where I intend to discuss the field, my thoughts, and PGC-related gaming. This would be the place where I brainstorm new ideas and not completely follow through with them.
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Procedural Techniques
- Tips and tricks for designing procedural processes. Generally speaking, these tips will be abstract and not specifically focused on one particular goal, like building maps.
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Map Building
- Concerning the make up, design, and process of building maps for games. Not just making random dungeons, but also making them kick ass.
- Free Pixel Project
- Want to make your own graphical roguelike or rpg, but don't know how to do art? The Free Pixel Project is an attempt to provide free pixel art to developers for their own use and to build off of. The only rules are that they are used for non-profit purposes and that proper credit is given.
- PGC On Squidi.net
- Procedurally generated content has been a topic of conversation on squid.net going way back. Collected here are links to places where I have talked about this subject in other areas of this website.
- Worthwhile Links
- Believe it or not, other people talk about this stuff too. Here are some links to various other sites on the internet of note. If you know of someplace worth adding to the list, let me know.
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Copyright 2009 Sean Howard. All rights reserved.
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