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#166 - PCG: View-Tile Rulesets
Three Hundred Prototypes



Pretty straightforward example of [#166 - PGC: View-Tile Rulesets]. The selection bar at the left will select your current paintbrush, while the smaller selection bar on the right will erase the map and fill it in with the specified tile type.

Play around and check out how the rulesets auto-magically create pretty looking dungeons. Press any key to switch between the pretty view tiles (the rule-created map) and the generic type tiles (the internal representation of the map).

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